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UPDATE 5
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Thread: UPDATE 5

  1. #1
    Registered Guests
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    On my friken ars
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    UPDATE 5

    PAYDAY 2 update #5 is live!
    Update 5 is upon us! PAYDAY 2 is about to get its biggest update as of yet! It's 1.4 GB of good stuff. The big things are Crime.net tweaks, bags being better and we should now have less Steam disconnects.

    Changelog for Update #5 - 20130822

    Gameplay
    We got word from Bain that the Washington PD is really stepping up their car chase unit - keep an extra eye out in the back mirror heading out of your heists
    Bags - you no longer can grab them through walls, fences and such - the easy days are gone!
    Revives - gone are the days of reviving your team mate through walls - man up!
    Your loot bags now show up in a growing pile in your escape car or chopper

    Skills
    Updated several skill descriptions
    ECM jammers can now be used to open ATM machines
    Tweaked ECM feedback potency
    Silent Killer is buffed
    Silent Drilling - Lower the drill sound effect volume when skill is activated
    Chameleon skill description text is now updated and more descriptive
    Drill Sergeant BASIC and ACE bonuses increased
    Buffed Cable Guy ACE
    Buffed converted cops damage
    Buffed Underdog BASIC
    Stockholm Syndrome - Civilians revive the player faster now


    Saves
    Fixed that the progress backup save language wasn't clear enough


    HUD
    HUD viewpoints no longer clips at the edges

    Sound
    Added beeping call sound for the pager call
    Cranked up the volume on the ECM jammer
    New Bain-lines added
    Added new footsteps
    We now stop weapon animations at mission end to prevent them from triggering sounds - for example, no more reload sound from shotgun in mission end screen

    Weapons
    Fixed pistols (some of them) not using "aiming sensitivity"

    Crime.net & Menu
    Crime.net filters! Finally! More filter options in crimenet. Pick difficulty, New servers only, In lobby servers only, Public server filters, Maximum servers and Contract filter
    XP tweaks to 1 day jobs vs 3 day jobs, it is now much more worth doing 2-3 day jobs
    Prevent terminate contract option if signed out (server in failed/disconnected state)
    Fixed a crash when host sign-out and sign-in during loading
    Fixed support for ultra widescreen / eyefinity
    Magically fixed controller for Ingame manual

    Enemies
    Enemies will now be highlighted when they are behind glass, while player is looking through cameras, and the "box" marking heads of enemies will work through glass
    Gangsters can be highlighted during sneak phase
    Tweaked enemy surrender chances
    Sniper shoots less often but packs more punch
    Taser has more health and is a bit more sadistic
    Bulldozer has now a higher damage tolerance, and is more evil
    Taser volume cranked up
    Converted guards on players side don't try to sneak off a call for backup

    Animations
    Fix on saw melee

    Network
    Fixed a Steam disconnect issue caused by slow harddrives stalling the network thread
    Optimize the network code for less waiting

    Mallcrashers Job
    Lots of new art for the mall such as lamps, barrista furniture and more
    New asset icons for mallcrasher gas cans are in.
    Blocked off a place where the player could get stuck if he really wanted to inspect certain gym equipment from... interesting angles
    Fixed a wonky door on Mallcrasher
    Made the AI move around better on the map
    Removed the small rooms with the gas cans - reviewers really wanted this

    Framing Frame Job - Train Trade
    Fixed issues where bags wouldn't count when traded in the Train Trade
    Bag collision on roof of train fixed
    Fixed collision in the secret tunnels
    Removed a floating stone!

    Ukranian Job
    Safes that would spawn inside of walls have been removed

    Bank Jobs
    Moved the ATM machines in the lobby a bit so they don't intersect
    Thermal drill now gets Technician bonuses for speed, alert radius and fixing itself

    Framing Frame Job
    Fixed disappearing environment on the roof on the penthouse
    Fixed a light bug
    Fixed some rare objectives bug

    Four Stores Job
    ATM machines now have a random chance on appearing
    Changed civilian animations so that there no longer are stonecold civilians during assaults

    Rats Job - Trade
    Fixed a crash related to the client drop-in joining and crashing after a couple of seconds

    Art - Miscellaneous
    Made glass double sided on player van
    Added window damage on on office dividers with glass in them

    Escapes
    Added Park Escape in daytime and Cafe Escape in daytime for better variety
    Removed some flying bushes on the Park Escape

    Watchdogs Job - Truck load
    Fixed a gate that reacted in a strange way when C4 was used
    Fixed an issue where bags could be thrown in unreachable places

    Firestarter Job - Day 1
    Fixed so cameras stop beeping after the alarm goes off

    Firestarter Job - Day 2
    Fix for cuffed guard that is not detected as suspicious activity
    Fixed breakable glass in the server room

    Safe house
    Fix for one secondary slot missing in weapons rack

  2. #2

    Re: UPDATE 5

    NO more bag taking to the wall nice!

  3. #3
    Registered Guests
    Join Date
    Jul 2012
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    Trolling @ play4free
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    321

    Re: UPDATE 5

    "New Bain-lines added"

    fuck yeah!

    To bad they didn't release any new heists or boosted the sentry gun.

    Let's see how that new escape thing works out

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